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Zauberberg (Magic Mountain)

When the wizard Balduin calls, the sorcerers apprentices rush to him. But it’s a long way down the mountain. Luckily, players can use the will-o’-the-wisp marbles to help the apprentices down the marble-run course, as long as the marbles actually hit them. Because once it has …

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Fröschis (Froggies)

Who would have thought that frogs (or Fröschis) were so neat and tidy? The numbers in their pond (yes, really) have to be put into order and players need to help the frogs do so. At the beginning of the game there are eight face-down cards …

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L.a.m.a.

Everyone likes llamas! In the speedy card game Lama, the llama isn’t just the mascot for the game but also provides the German acronym “Lege alle Minuspunkte ab” (something like “Leave All your Minus points Aside”). Behind this slogan lies a simple principle for how to …

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DEJA-VU

This is a real test of memory! 36 playing cards depict the same number of objects exactly twice. As each new card is revealed players must decide lightning-quick whether they have already seen the objects shown. If so: grab that object as quick as you can! …

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Honigbienchen

Buzz, buzz, buzz – bees are buzzing around! The insects work hard to gather honey then disappear into their hives. But which bees are hiding where? When will the bear appear to swipe the golden nectar? Six different coloured bees are covered with identical hives then …

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Schau mal! Was ist anders?

Was the dolphin jumping out of the water or into it? Was the traffic light red or green? Wasn’t the snowman wearing sunglasses? Was it a long or short pencil? 32 playing cards show an almost identical symbol on each side. Depending on the number of …

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Speed Cups

When the bell tolls, speedy fun is guaranteed. In “Speed Cups” children have to put five plastic cups in the correct order. Amusingly illustrated cards show whether they need to be next to one another or stacked together. They show birds, ice creams or even pencils. …

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Kuddelmuddel

What a chaotic muddle: 80 cards lie face-down and all higgledy-piggledy around a bell. Three different objects are depicted on the face of each card, for example, a banana, a donkey and an umbrella. Now off we go: All play simultaneously and uncover the cards one …

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Klack!

In dem Moment, wenn zwei Magnete sich anziehen und aneinander haften, macht es meist laut „Klack!“ Je öfter man dieses Geräusch hier im Spiel hört, desto besser, denn es gilt, möglichst viele magnetische Scheiben aneinander zu „klacken“ und zu sammeln. Von den 32 runden Platten, die …

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