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One player describes, all the others draw: using more or fewer words, the art director describes the artwork in his or her hand. The artists aren’t expected to create identical duplicates, that’s not what this game’s about. The time is quickly up then with great anticipation …

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It’s the late 19th century in London: Soothsayers and diviners meet to crown the best in their profession. The task is this: How many cards in each of the four colours are in the game? At the beginning, each participant knows only his hand of cards, …

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