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Simsala… Bumm?

Simsala… Bumm?

It’s the final wizard studies exam: you’ll need to summon a dragon, conjure up spirits or impress the competition with storms and fireballs – the necessary repertory in “Abraca…what?” is made up of eight magic spells. But which one is next? Each player has five personal spellstones showing this but you can only see the back of your own stones. The apprentices can receive hints by drawing conclusions from their opponents’ visible stones, spells that have already been cast and the behaviour of their fellow players. If you cast a wrong spell you lose life points. If you’re right, you heal yourself or make other players lose life. True masters clear up all their own stones, in order to get to the magic number of eight in the final round of scoring.