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Paper Tales

Paper Tales

In the tactical card game Paper Tales, players construct kingdoms whose subjects will age and, as a rule, only survive two of the four total rounds. Is that not a bit merciless? No, it results in a dynamic and changing game that will take several plays to discover fully. Players may play four cards, later five cards, in their kingdom. Knights for example increase battle strength to fight duels with neighbours, wood cutters provide resources for constructing buildings and the dragon enables special actions. Some cards complement each other well but will they even make it into play? And if so: when? Additionally, your own kingdom is way too small to accommodate all the units that you’d like to use. Here’s where the agony of choice becomes central to the playing experience.