The co-operative “Pandemic Legacy – Season 2” continues the story of the fantastic Season 1 in just the same quality. 71 years after the apocalyptic plague outbreak, from sea-going havens we provide supplies to the last survivors on dry land. But what lies beyond the coastal cities? Every decision has consequences for each of the following games (up to a total of 24). Our characters learn new skills or suffer scars. New cities add to the grid of the known world. Stickers are added to the map, rules are expanded, spaces are scratched off, components are added or destroyed. Legacy cards drive the story forwards. The game principles continue from Season 1 but this time the ingenious Pandemic mechanic is used to deliver supplies to survivors rather than simulate the spread of disease. Will we save the world this time?
Short video (german)
Begründung der Jury
Ten years after the release of the base game, the “Pandemic” family is growing larger. And how! Already with Season 1, Matt Leacock and Rob Daviau opened the gateway to a fascinating game world; with this perfect sequel they have topped even themselves. “Pandemic Legacy – Season 2”, the best version of “Pandemic” so far, is the yardstick against which all future legacy games must measure themselves. The jury would like to honour this extraordinary achievement by this designer duo with this special award.