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Majesty

Majesty

It’s nice when you can get others to do the work for you. Just like the regents in the tactical card game Majesty, who recruit people from a quickly changing display to earn money for them. If your opponents are hiring soldiers then it’s a good idea to increase the number of guards. Or perhaps hire some witches, who can heal your wounded subjects. Millers line only the pockets of their own lords, whereas brewers and innkeepers can also profit your opponents. And of course nobles bring their own money with them. A character’s income often depends on the strength of another worker. Besides their immediate use, each master should have their own master plan to follow, as after twelve rounds a majority in each type of worker will bring more points than a diverse kingdom.